#define IMAGER_NO_CONTEXT #include "imager.h" #include "draw.h" #include "log.h" #include "imageri.h" #include "imrender.h" #include #define NDEBUG #include int i_ppix_norm(i_img *im, i_img_dim x, i_img_dim y, i_color const *col) { i_color src; i_color work; int dest_alpha; int remains; if (!col->channel[3]) return 0; switch (im->channels) { case 1: work = *col; i_adapt_colors(2, 4, &work, 1); i_gpix(im, x, y, &src); remains = 255 - work.channel[1]; src.channel[0] = (src.channel[0] * remains + work.channel[0] * work.channel[1]) / 255; return i_ppix(im, x, y, &src); case 2: work = *col; i_adapt_colors(2, 4, &work, 1); i_gpix(im, x, y, &src); remains = 255 - work.channel[1]; dest_alpha = work.channel[1] + remains * src.channel[1] / 255; if (work.channel[1] == 255) { return i_ppix(im, x, y, &work); } else { src.channel[0] = (work.channel[1] * work.channel[0] + remains * src.channel[0] * src.channel[1] / 255) / dest_alpha; src.channel[1] = dest_alpha; return i_ppix(im, x, y, &src); } case 3: work = *col; i_gpix(im, x, y, &src); remains = 255 - work.channel[3]; src.channel[0] = (src.channel[0] * remains + work.channel[0] * work.channel[3]) / 255; src.channel[1] = (src.channel[1] * remains + work.channel[1] * work.channel[3]) / 255; src.channel[2] = (src.channel[2] * remains + work.channel[2] * work.channel[3]) / 255; return i_ppix(im, x, y, &src); case 4: work = *col; i_gpix(im, x, y, &src); remains = 255 - work.channel[3]; dest_alpha = work.channel[3] + remains * src.channel[3] / 255; if (work.channel[3] == 255) { return i_ppix(im, x, y, &work); } else { src.channel[0] = (work.channel[3] * work.channel[0] + remains * src.channel[0] * src.channel[3] / 255) / dest_alpha; src.channel[1] = (work.channel[3] * work.channel[1] + remains * src.channel[1] * src.channel[3] / 255) / dest_alpha; src.channel[2] = (work.channel[3] * work.channel[2] + remains * src.channel[2] * src.channel[3] / 255) / dest_alpha; src.channel[3] = dest_alpha; return i_ppix(im, x, y, &src); } } return 0; } static void cfill_from_btm(i_img *im, i_fill_t *fill, struct i_bitmap *btm, i_img_dim bxmin, i_img_dim bxmax, i_img_dim bymin, i_img_dim bymax); void i_mmarray_cr(i_mmarray *ar,i_img_dim l) { i_img_dim i; size_t alloc_size; ar->lines=l; alloc_size = sizeof(minmax) * l; /* check for overflow */ if (alloc_size / l != sizeof(minmax)) { fprintf(stderr, "overflow calculating memory allocation"); exit(3); } ar->data=mymalloc(alloc_size); /* checked 5jul05 tonyc */ for(i=0;idata[i].max = -1; ar->data[i].min = i_img_dim_MAX; } } void i_mmarray_dst(i_mmarray *ar) { ar->lines=0; if (ar->data != NULL) { myfree(ar->data); ar->data=NULL; } } void i_mmarray_add(i_mmarray *ar,i_img_dim x,i_img_dim y) { if (y>-1 && ylines) { if (xdata[y].min) ar->data[y].min=x; if (x>ar->data[y].max) ar->data[y].max=x; } } i_img_dim i_mmarray_gmin(i_mmarray *ar,i_img_dim y) { if (y>-1 && ylines) return ar->data[y].min; else return -1; } i_img_dim i_mmarray_getm(i_mmarray *ar,i_img_dim y) { if (y>-1 && ylines) return ar->data[y].max; else return i_img_dim_MAX; } #if 0 /* unused? */ void i_mmarray_render(i_img *im,i_mmarray *ar,i_color *val) { i_img_dim i,x; for(i=0;ilines;i++) if (ar->data[i].max!=-1) for(x=ar->data[i].min;xdata[i].max;x++) i_ppix(im,x,i,val); } #endif static void i_arcdraw(i_img_dim x1, i_img_dim y1, i_img_dim x2, i_img_dim y2, i_mmarray *ar) { double alpha; double dsec; i_img_dim temp; alpha=(double)(y2-y1)/(double)(x2-x1); if (fabs(alpha) <= 1) { if (x2lines;i++) if (ar->data[i].max!=-1) printf("line %"i_DF ": min=%" i_DF ", max=%" i_DF ".\n", i_DFc(i), i_DFc(ar->data[i].min), i_DFc(ar->data[i].max)); } static void i_arc_minmax(i_int_hlines *hlines,i_img_dim x,i_img_dim y, double rad,float d1,float d2) { i_mmarray dot; double f; i_img_dim x1,y1; i_mmarray_cr(&dot, hlines->limit_y); x1=(i_img_dim)(x+0.5+rad*cos(d1*PI/180.0)); y1=(i_img_dim)(y+0.5+rad*sin(d1*PI/180.0)); /* printf("x1: %d.\ny1: %d.\n",x1,y1); */ i_arcdraw(x, y, x1, y1, &dot); x1=(i_img_dim)(x+0.5+rad*cos(d2*PI/180.0)); y1=(i_img_dim)(y+0.5+rad*sin(d2*PI/180.0)); for(f=d1;f<=d2;f+=0.01) i_mmarray_add(&dot,(i_img_dim)(x+0.5+rad*cos(f*PI/180.0)),(i_img_dim)(y+0.5+rad*sin(f*PI/180.0))); /* printf("x1: %d.\ny1: %d.\n",x1,y1); */ i_arcdraw(x, y, x1, y1, &dot); /* render the minmax values onto the hlines */ for (y = 0; y < dot.lines; y++) { if (dot.data[y].max!=-1) { i_img_dim minx, width; minx = dot.data[y].min; width = dot.data[y].max - dot.data[y].min + 1; i_int_hlines_add(hlines, y, minx, width); } } /* dot.info(); */ i_mmarray_dst(&dot); } static void i_arc_hlines(i_int_hlines *hlines,i_img_dim x,i_img_dim y,double rad,float d1,float d2) { if (d1 <= d2) { i_arc_minmax(hlines, x, y, rad, d1, d2); } else { i_arc_minmax(hlines, x, y, rad, d1, 360); i_arc_minmax(hlines, x, y, rad, 0, d2); } } /* =item i_arc(im, x, y, rad, d1, d2, color) =category Drawing =synopsis i_arc(im, 50, 50, 20, 45, 135, &color); Fills an arc centered at (x,y) with radius I covering the range of angles in degrees from d1 to d2, with the color. =cut */ void i_arc(i_img *im, i_img_dim x, i_img_dim y,double rad,double d1,double d2,const i_color *val) { i_int_hlines hlines; dIMCTXim(im); im_log((aIMCTX,1,"i_arc(im %p,(x,y)=(" i_DFp "), rad %f, d1 %f, d2 %f, col %p)", im, i_DFcp(x, y), rad, d1, d2, val)); i_int_init_hlines_img(&hlines, im); i_arc_hlines(&hlines, x, y, rad, d1, d2); i_int_hlines_fill_color(im, &hlines, val); i_int_hlines_destroy(&hlines); } /* =item i_arc_cfill(im, x, y, rad, d1, d2, fill) =category Drawing =synopsis i_arc_cfill(im, 50, 50, 35, 90, 135, fill); Fills an arc centered at (x,y) with radius I covering the range of angles in degrees from d1 to d2, with the fill object. =cut */ #define MIN_CIRCLE_STEPS 8 #define MAX_CIRCLE_STEPS 360 void i_arc_cfill(i_img *im, i_img_dim x, i_img_dim y,double rad,double d1,double d2,i_fill_t *fill) { i_int_hlines hlines; dIMCTXim(im); im_log((aIMCTX,1,"i_arc_cfill(im %p,(x,y)=(" i_DFp "), rad %f, d1 %f, d2 %f, fill %p)", im, i_DFcp(x, y), rad, d1, d2, fill)); i_int_init_hlines_img(&hlines, im); i_arc_hlines(&hlines, x, y, rad, d1, d2); i_int_hlines_fill_fill(im, &hlines, fill); i_int_hlines_destroy(&hlines); } static void arc_poly(int *count, double **xvals, double **yvals, double x, double y, double rad, double d1, double d2) { double d1_rad, d2_rad; double circum; i_img_dim steps, point_count; double angle_inc; /* normalize the angles */ d1 = fmod(d1, 360); if (d1 == 0) { if (d2 >= 360) { /* default is 361 */ d2 = 360; } else { d2 = fmod(d2, 360); if (d2 < d1) d2 += 360; } } else { d2 = fmod(d2, 360); if (d2 < d1) d2 += 360; } d1_rad = d1 * PI / 180; d2_rad = d2 * PI / 180; /* how many segments for the curved part? we do a maximum of one per degree, with a minimum of 8/circle we try to aim at having about one segment per 2 pixels Work it out per circle to get a step size. I was originally making steps = circum/2 but that looked horrible. I think there might be an issue in the polygon filler. */ circum = 2 * PI * rad; steps = circum; if (steps > MAX_CIRCLE_STEPS) steps = MAX_CIRCLE_STEPS; else if (steps < MIN_CIRCLE_STEPS) steps = MIN_CIRCLE_STEPS; angle_inc = 2 * PI / steps; point_count = steps + 5; /* rough */ /* point_count is always relatively small, so allocation won't overflow */ *xvals = mymalloc(point_count * sizeof(double)); /* checked 17feb2005 tonyc */ *yvals = mymalloc(point_count * sizeof(double)); /* checked 17feb2005 tonyc */ /* from centre to edge at d1 */ (*xvals)[0] = x; (*yvals)[0] = y; (*xvals)[1] = x + rad * cos(d1_rad); (*yvals)[1] = y + rad * sin(d1_rad); *count = 2; /* step around the curve */ while (d1_rad < d2_rad) { (*xvals)[*count] = x + rad * cos(d1_rad); (*yvals)[*count] = y + rad * sin(d1_rad); ++*count; d1_rad += angle_inc; } /* finish off the curve */ (*xvals)[*count] = x + rad * cos(d2_rad); (*yvals)[*count] = y + rad * sin(d2_rad); ++*count; } /* =item i_arc_aa(im, x, y, rad, d1, d2, color) =category Drawing =synopsis i_arc_aa(im, 50, 50, 35, 90, 135, &color); Anti-alias fills an arc centered at (x,y) with radius I covering the range of angles in degrees from d1 to d2, with the color. =cut */ void i_arc_aa(i_img *im, double x, double y, double rad, double d1, double d2, const i_color *val) { double *xvals, *yvals; int count; dIMCTXim(im); im_log((aIMCTX,1,"i_arc_aa(im %p,(x,y)=(%f,%f), rad %f, d1 %f, d2 %f, col %p)", im, x, y, rad, d1, d2, val)); arc_poly(&count, &xvals, &yvals, x, y, rad, d1, d2); i_poly_aa(im, count, xvals, yvals, val); myfree(xvals); myfree(yvals); } /* =item i_arc_aa_cfill(im, x, y, rad, d1, d2, fill) =category Drawing =synopsis i_arc_aa_cfill(im, 50, 50, 35, 90, 135, fill); Anti-alias fills an arc centered at (x,y) with radius I covering the range of angles in degrees from d1 to d2, with the fill object. =cut */ void i_arc_aa_cfill(i_img *im, double x, double y, double rad, double d1, double d2, i_fill_t *fill) { double *xvals, *yvals; int count; dIMCTXim(im); im_log((aIMCTX,1,"i_arc_aa_cfill(im %p,(x,y)=(%f,%f), rad %f, d1 %f, d2 %f, fill %p)", im, x, y, rad, d1, d2, fill)); arc_poly(&count, &xvals, &yvals, x, y, rad, d1, d2); i_poly_aa_cfill(im, count, xvals, yvals, fill); myfree(xvals); myfree(yvals); } typedef i_img_dim frac; static frac float_to_frac(double x) { return (frac)(0.5+x*16.0); } typedef void (*flush_render_t)(i_img *im, i_img_dim l, i_img_dim r, i_img_dim y, const i_sample_t *cover, void *ctx); static void i_circle_aa_low(i_img *im, double x, double y, double rad, flush_render_t r, void *ctx); static void scanline_flush_color(i_img *im, i_img_dim l, i_img_dim y, i_img_dim width, const i_sample_t *cover, void *ctx); static void scanline_flush_fill(i_img *im, i_img_dim l, i_img_dim y, i_img_dim width, const i_sample_t *cover, void *ctx); typedef struct { i_render r; i_color c; } flush_color_t; typedef struct { i_render r; i_fill_t *fill; } flush_fill_t; /* =item i_circle_aa(im, x, y, rad, color) =category Drawing =synopsis i_circle_aa(im, 50, 50, 45, &color); Anti-alias fills a circle centered at (x,y) for radius I with color. =cut */ void i_circle_aa(i_img *im, double x, double y, double rad, const i_color *val) { flush_color_t fc; fc.c = *val; i_render_init(&fc.r, im, rad * 2 + 1); i_circle_aa_low(im, x, y, rad, scanline_flush_color, &fc); i_render_done(&fc.r); } /* =item i_circle_aa_fill(im, x, y, rad, fill) =category Drawing =synopsis i_circle_aa_fill(im, 50, 50, 45, fill); Anti-alias fills a circle centered at (x,y) for radius I with fill. =cut */ void i_circle_aa_fill(i_img *im, double x, double y, double rad, i_fill_t *fill) { flush_fill_t ff; ff.fill = fill; i_render_init(&ff.r, im, rad * 2 + 1); i_circle_aa_low(im, x, y, rad, scanline_flush_fill, &ff); i_render_done(&ff.r); } static void i_circle_aa_low(i_img *im, double x, double y, double rad, flush_render_t r, void *ctx) { i_color temp; i_img_dim ly; dIMCTXim(im); double ceil_rad = ceil(rad); i_img_dim first_row = floor(y) - ceil_rad; i_img_dim last_row = ceil(y) + ceil_rad; i_img_dim first_col = floor(x) - ceil_rad; i_img_dim last_col = ceil(x) + ceil_rad; double r_sqr = rad * rad; i_img_dim max_width = 2 * ceil(rad) + 1; unsigned char *coverage = NULL; size_t coverage_size; int sub; im_log((aIMCTX, 1, "i_circle_aa_low(im %p, centre(" i_DFp "), rad %.2f, r %p, ctx %p)\n", im, i_DFcp(x, y), rad, r, ctx)); if (first_row < 0) first_row = 0; if (last_row > im->ysize-1) last_row = im->ysize - 1; if (first_col < 0) first_col = 0; if (last_col > im->xsize-1) last_col = im->xsize - 1; if (rad <= 0 || last_row < first_row || last_col < first_col) { /* outside the image */ return; } coverage_size = max_width; coverage = mymalloc(coverage_size); for(ly = first_row; ly < last_row; ly++) { frac min_frac_x[16]; frac max_frac_x[16]; i_img_dim min_frac_left_x = 16 *(ceil(x) + ceil(rad)); i_img_dim max_frac_left_x = -1; i_img_dim min_frac_right_x = 16 * (floor(x) - ceil(rad)); i_img_dim max_frac_right_x = -1; /* reset work_y each row so the error doesn't build up */ double work_y = ly; double dy, dy_sqr; for (sub = 0; sub < 16; ++sub) { work_y += 1.0 / 16.0; dy = work_y - y; dy_sqr = dy * dy; if (dy_sqr < r_sqr) { double dx = sqrt(r_sqr - dy_sqr); double left_x = x - dx; double right_x = x + dx; frac frac_left_x = float_to_frac(left_x); frac frac_right_x = float_to_frac(right_x); if (frac_left_x < min_frac_left_x) min_frac_left_x = frac_left_x; if (frac_left_x > max_frac_left_x) max_frac_left_x = frac_left_x; if (frac_right_x < min_frac_right_x) min_frac_right_x = frac_right_x; if (frac_right_x > max_frac_right_x) max_frac_right_x = frac_right_x; min_frac_x[sub] = frac_left_x; max_frac_x[sub] = frac_right_x; } else { min_frac_x[sub] = max_frac_x[sub] = 0; max_frac_left_x = im->xsize * 16; min_frac_right_x = -1; } } if (min_frac_left_x != -1) { /* something to draw on this line */ i_img_dim min_x = (min_frac_left_x / 16); i_img_dim max_x = (max_frac_right_x + 15) / 16; i_img_dim left_solid = (max_frac_left_x + 15) / 16; i_img_dim right_solid = min_frac_right_x / 16; i_img_dim work_x; i_img_dim frac_work_x; i_sample_t *cout = coverage; for (work_x = min_x, frac_work_x = min_x * 16; work_x <= max_x; ++work_x, frac_work_x += 16) { if (work_x <= left_solid || work_x >= right_solid) { int pix_coverage = 0; int ch; double ratio; i_img_dim frac_work_right = frac_work_x + 16; for (sub = 0; sub < 16; ++sub) { frac pix_left = min_frac_x[sub]; frac pix_right = max_frac_x[sub]; if (pix_left < pix_right && pix_left < frac_work_right && pix_right >= frac_work_x) { if (pix_left < frac_work_x) pix_left = frac_work_x; if (pix_right > frac_work_right) pix_right = frac_work_right; pix_coverage += pix_right - pix_left; } } assert(pix_coverage <= 256); *cout++ = pix_coverage * 255 / 256; } else { /* full coverage */ *cout++ = 255; } } r(im, min_x, ly, max_x - min_x + 1, coverage, ctx); } } myfree(coverage); } static void scanline_flush_color(i_img *im, i_img_dim x, i_img_dim y, i_img_dim width, const unsigned char *cover, void *ctx) { flush_color_t *fc = ctx; i_render_color(&fc->r, x, y, width, cover, &fc->c); } static void scanline_flush_fill(i_img *im, i_img_dim x, i_img_dim y, i_img_dim width, const unsigned char *cover, void *ctx) { flush_fill_t *ff = ctx; i_render_fill(&ff->r, x, y, width, cover, ff->fill); } /* =item i_circle_out(im, x, y, r, col) =category Drawing =synopsis i_circle_out(im, 50, 50, 45, &color); Draw a circle outline centered at (x,y) with radius r, non-anti-aliased. Parameters: =over =item * (x, y) - the center of the circle =item * r - the radius of the circle in pixels, must be non-negative =back Returns non-zero on success. Implementation: =cut */ int i_circle_out(i_img *im, i_img_dim xc, i_img_dim yc, i_img_dim r, const i_color *col) { i_img_dim x, y; i_img_dim dx, dy; int error; dIMCTXim(im); im_log((aIMCTX, 1, "i_circle_out(im %p, centre(" i_DFp "), rad %" i_DF ", col %p)\n", im, i_DFcp(xc, yc), i_DFc(r), col)); im_clear_error(aIMCTX); if (r < 0) { im_push_error(aIMCTX, 0, "circle: radius must be non-negative"); return 0; } i_ppix(im, xc+r, yc, col); i_ppix(im, xc-r, yc, col); i_ppix(im, xc, yc+r, col); i_ppix(im, xc, yc-r, col); x = 0; y = r; dx = 1; dy = -2 * r; error = 1 - r; while (x < y) { if (error >= 0) { --y; dy += 2; error += dy; } ++x; dx += 2; error += dx; i_ppix(im, xc + x, yc + y, col); i_ppix(im, xc + x, yc - y, col); i_ppix(im, xc - x, yc + y, col); i_ppix(im, xc - x, yc - y, col); if (x != y) { i_ppix(im, xc + y, yc + x, col); i_ppix(im, xc + y, yc - x, col); i_ppix(im, xc - y, yc + x, col); i_ppix(im, xc - y, yc - x, col); } } return 1; } /* =item arc_seg(angle) Convert an angle in degrees into an angle measure we can generate simply from the numbers we have when drawing the circle. =cut */ static i_img_dim arc_seg(double angle, int scale) { i_img_dim seg = (angle + 45) / 90; double remains = angle - seg * 90; /* should be in the range [-45,45] */ while (seg > 4) seg -= 4; if (seg == 4 && remains > 0) seg = 0; return scale * (seg * 2 + sin(remains * PI/180)); } /* =item i_arc_out(im, x, y, r, d1, d2, col) =category Drawing =synopsis i_arc_out(im, 50, 50, 45, 45, 135, &color); Draw an arc outline centered at (x,y) with radius r, non-anti-aliased over the angle range d1 through d2 degrees. Parameters: =over =item * (x, y) - the center of the circle =item * r - the radius of the circle in pixels, must be non-negative =item * d1, d2 - the range of angles to draw the arc over, in degrees. =back Returns non-zero on success. Implementation: =cut */ int i_arc_out(i_img *im, i_img_dim xc, i_img_dim yc, i_img_dim r, double d1, double d2, const i_color *col) { i_img_dim x, y; i_img_dim dx, dy; int error; i_img_dim segs[2][2]; int seg_count; i_img_dim sin_th; i_img_dim seg_d1, seg_d2; int seg_num; i_img_dim scale = r + 1; i_img_dim seg1 = scale * 2; i_img_dim seg2 = scale * 4; i_img_dim seg3 = scale * 6; i_img_dim seg4 = scale * 8; dIMCTXim(im); im_log((aIMCTX,1,"i_arc_out(im %p,centre(" i_DFp "), rad %" i_DF ", d1 %f, d2 %f, col %p)", im, i_DFcp(xc, yc), i_DFc(r), d1, d2, col)); im_clear_error(aIMCTX); if (r <= 0) { im_push_error(aIMCTX, 0, "arc: radius must be non-negative"); return 0; } if (d1 + 360 <= d2) return i_circle_out(im, xc, yc, r, col); if (d1 < 0) d1 += 360 * floor((-d1 + 359) / 360); if (d2 < 0) d2 += 360 * floor((-d2 + 359) / 360); d1 = fmod(d1, 360); d2 = fmod(d2, 360); seg_d1 = arc_seg(d1, scale); seg_d2 = arc_seg(d2, scale); if (seg_d2 < seg_d1) { /* split into two segments */ segs[0][0] = 0; segs[0][1] = seg_d2; segs[1][0] = seg_d1; segs[1][1] = seg4; seg_count = 2; } else { segs[0][0] = seg_d1; segs[0][1] = seg_d2; seg_count = 1; } for (seg_num = 0; seg_num < seg_count; ++seg_num) { i_img_dim seg_start = segs[seg_num][0]; i_img_dim seg_end = segs[seg_num][1]; if (seg_start == 0) i_ppix(im, xc+r, yc, col); if (seg_start <= seg1 && seg_end >= seg1) i_ppix(im, xc, yc+r, col); if (seg_start <= seg2 && seg_end >= seg2) i_ppix(im, xc-r, yc, col); if (seg_start <= seg3 && seg_end >= seg3) i_ppix(im, xc, yc-r, col); y = 0; x = r; dy = 1; dx = -2 * r; error = 1 - r; while (y < x) { if (error >= 0) { --x; dx += 2; error += dx; } ++y; dy += 2; error += dy; sin_th = y; if (seg_start <= sin_th && seg_end >= sin_th) i_ppix(im, xc + x, yc + y, col); if (seg_start <= seg1 - sin_th && seg_end >= seg1 - sin_th) i_ppix(im, xc + y, yc + x, col); if (seg_start <= seg1 + sin_th && seg_end >= seg1 + sin_th) i_ppix(im, xc - y, yc + x, col); if (seg_start <= seg2 - sin_th && seg_end >= seg2 - sin_th) i_ppix(im, xc - x, yc + y, col); if (seg_start <= seg2 + sin_th && seg_end >= seg2 + sin_th) i_ppix(im, xc - x, yc - y, col); if (seg_start <= seg3 - sin_th && seg_end >= seg3 - sin_th) i_ppix(im, xc - y, yc - x, col); if (seg_start <= seg3 + sin_th && seg_end >= seg3 + sin_th) i_ppix(im, xc + y, yc - x, col); if (seg_start <= seg4 - sin_th && seg_end >= seg4 - sin_th) i_ppix(im, xc + x, yc - y, col); } } return 1; } static double cover(i_img_dim r, i_img_dim j) { double rjsqrt = sqrt(r*r - j*j); return ceil(rjsqrt) - rjsqrt; } /* =item i_circle_out_aa(im, xc, yc, r, col) =synopsis i_circle_out_aa(im, 50, 50, 45, &color); Draw a circle outline centered at (x,y) with radius r, anti-aliased. Parameters: =over =item * (xc, yc) - the center of the circle =item * r - the radius of the circle in pixels, must be non-negative =item * col - an i_color for the color to draw in. =back Returns non-zero on success. =cut Based on "Fast Anti-Aliased Circle Generation", Xiaolin Wu, Graphics Gems. I use floating point for I since for large circles the precision of a [0,255] value isn't sufficient when approaching the end of the octant. */ int i_circle_out_aa(i_img *im, i_img_dim xc, i_img_dim yc, i_img_dim r, const i_color *col) { i_img_dim i, j; double t; i_color workc = *col; int orig_alpha = col->channel[3]; dIMCTXim(im); im_log((aIMCTX,1,"i_circle_out_aa(im %p,centre(" i_DFp "), rad %" i_DF ", col %p)", im, i_DFcp(xc, yc), i_DFc(r), col)); im_clear_error(aIMCTX); if (r <= 0) { im_push_error(aIMCTX, 0, "arc: radius must be non-negative"); return 0; } i = r; j = 0; t = 0; i_ppix_norm(im, xc+i, yc+j, col); i_ppix_norm(im, xc-i, yc+j, col); i_ppix_norm(im, xc+j, yc+i, col); i_ppix_norm(im, xc+j, yc-i, col); while (i > j+1) { double d; int cv, inv_cv; j++; d = cover(r, j); cv = (int)(d * 255 + 0.5); inv_cv = 255-cv; if (d < t) { --i; } if (inv_cv) { workc.channel[3] = orig_alpha * inv_cv / 255; i_ppix_norm(im, xc+i, yc+j, &workc); i_ppix_norm(im, xc-i, yc+j, &workc); i_ppix_norm(im, xc+i, yc-j, &workc); i_ppix_norm(im, xc-i, yc-j, &workc); if (i != j) { i_ppix_norm(im, xc+j, yc+i, &workc); i_ppix_norm(im, xc-j, yc+i, &workc); i_ppix_norm(im, xc+j, yc-i, &workc); i_ppix_norm(im, xc-j, yc-i, &workc); } } if (cv && i > j) { workc.channel[3] = orig_alpha * cv / 255; i_ppix_norm(im, xc+i-1, yc+j, &workc); i_ppix_norm(im, xc-i+1, yc+j, &workc); i_ppix_norm(im, xc+i-1, yc-j, &workc); i_ppix_norm(im, xc-i+1, yc-j, &workc); if (j != i-1) { i_ppix_norm(im, xc+j, yc+i-1, &workc); i_ppix_norm(im, xc-j, yc+i-1, &workc); i_ppix_norm(im, xc+j, yc-i+1, &workc); i_ppix_norm(im, xc-j, yc-i+1, &workc); } } t = d; } return 1; } /* =item i_arc_out_aa(im, xc, yc, r, d1, d2, col) =synopsis i_arc_out_aa(im, 50, 50, 45, 45, 125, &color); Draw a circle arc outline centered at (x,y) with radius r, from angle d1 degrees through angle d2 degrees, anti-aliased. Parameters: =over =item * (xc, yc) - the center of the circle =item * r - the radius of the circle in pixels, must be non-negative =item * d1, d2 - the range of angle in degrees to draw the arc through. If d2-d1 >= 360 a full circle is drawn. =back Returns non-zero on success. =cut Based on "Fast Anti-Aliased Circle Generation", Xiaolin Wu, Graphics Gems. */ int i_arc_out_aa(i_img *im, i_img_dim xc, i_img_dim yc, i_img_dim r, double d1, double d2, const i_color *col) { i_img_dim i, j; double t; i_color workc = *col; i_img_dim segs[2][2]; int seg_count; i_img_dim sin_th; i_img_dim seg_d1, seg_d2; int seg_num; int orig_alpha = col->channel[3]; i_img_dim scale = r + 1; i_img_dim seg1 = scale * 2; i_img_dim seg2 = scale * 4; i_img_dim seg3 = scale * 6; i_img_dim seg4 = scale * 8; dIMCTXim(im); im_log((aIMCTX,1,"i_arc_out_aa(im %p,centre(" i_DFp "), rad %" i_DF ", d1 %f, d2 %f, col %p)", im, i_DFcp(xc, yc), i_DFc(r), d1, d2, col)); im_clear_error(aIMCTX); if (r <= 0) { im_push_error(aIMCTX, 0, "arc: radius must be non-negative"); return 0; } if (d1 + 360 <= d2) return i_circle_out_aa(im, xc, yc, r, col); if (d1 < 0) d1 += 360 * floor((-d1 + 359) / 360); if (d2 < 0) d2 += 360 * floor((-d2 + 359) / 360); d1 = fmod(d1, 360); d2 = fmod(d2, 360); seg_d1 = arc_seg(d1, scale); seg_d2 = arc_seg(d2, scale); if (seg_d2 < seg_d1) { /* split into two segments */ segs[0][0] = 0; segs[0][1] = seg_d2; segs[1][0] = seg_d1; segs[1][1] = seg4; seg_count = 2; } else { segs[0][0] = seg_d1; segs[0][1] = seg_d2; seg_count = 1; } for (seg_num = 0; seg_num < seg_count; ++seg_num) { i_img_dim seg_start = segs[seg_num][0]; i_img_dim seg_end = segs[seg_num][1]; i = r; j = 0; t = 0; if (seg_start == 0) i_ppix_norm(im, xc+i, yc+j, col); if (seg_start <= seg1 && seg_end >= seg1) i_ppix_norm(im, xc+j, yc+i, col); if (seg_start <= seg2 && seg_end >= seg2) i_ppix_norm(im, xc-i, yc+j, col); if (seg_start <= seg3 && seg_end >= seg3) i_ppix_norm(im, xc+j, yc-i, col); while (i > j+1) { int cv, inv_cv; double d; j++; d = cover(r, j); cv = (int)(d * 255 + 0.5); inv_cv = 255-cv; if (d < t) { --i; } sin_th = j; if (inv_cv) { workc.channel[3] = orig_alpha * inv_cv / 255; if (seg_start <= sin_th && seg_end >= sin_th) i_ppix_norm(im, xc+i, yc+j, &workc); if (seg_start <= seg2 - sin_th && seg_end >= seg2 - sin_th) i_ppix_norm(im, xc-i, yc+j, &workc); if (seg_start <= seg4 - sin_th && seg_end >= seg4 - sin_th) i_ppix_norm(im, xc+i, yc-j, &workc); if (seg_start <= seg2 + sin_th && seg_end >= seg2 + sin_th) i_ppix_norm(im, xc-i, yc-j, &workc); if (i != j) { if (seg_start <= seg1 - sin_th && seg_end >= seg1 - sin_th) i_ppix_norm(im, xc+j, yc+i, &workc); if (seg_start <= seg1 + sin_th && seg_end >= seg1 + sin_th) i_ppix_norm(im, xc-j, yc+i, &workc); if (seg_start <= seg3 + sin_th && seg_end >= seg3 + sin_th) i_ppix_norm(im, xc+j, yc-i, &workc); if (seg_start <= seg3 - sin_th && seg_end >= seg3 - sin_th) i_ppix_norm(im, xc-j, yc-i, &workc); } } if (cv && i > j) { workc.channel[3] = orig_alpha * cv / 255; if (seg_start <= sin_th && seg_end >= sin_th) i_ppix_norm(im, xc+i-1, yc+j, &workc); if (seg_start <= seg2 - sin_th && seg_end >= seg2 - sin_th) i_ppix_norm(im, xc-i+1, yc+j, &workc); if (seg_start <= seg4 - sin_th && seg_end >= seg4 - sin_th) i_ppix_norm(im, xc+i-1, yc-j, &workc); if (seg_start <= seg2 + sin_th && seg_end >= seg2 + sin_th) i_ppix_norm(im, xc-i+1, yc-j, &workc); if (seg_start <= seg1 - sin_th && seg_end >= seg1 - sin_th) i_ppix_norm(im, xc+j, yc+i-1, &workc); if (seg_start <= seg1 + sin_th && seg_end >= seg1 + sin_th) i_ppix_norm(im, xc-j, yc+i-1, &workc); if (seg_start <= seg3 + sin_th && seg_end >= seg3 + sin_th) i_ppix_norm(im, xc+j, yc-i+1, &workc); if (seg_start <= seg3 - sin_th && seg_end >= seg3 - sin_th) i_ppix_norm(im, xc-j, yc-i+1, &workc); } t = d; } } return 1; } /* =item i_box(im, x1, y1, x2, y2, color) =category Drawing =synopsis i_box(im, 0, 0, im->xsize-1, im->ysize-1, &color). Outlines the box from (x1,y1) to (x2,y2) inclusive with I. =cut */ void i_box(i_img *im,i_img_dim x1,i_img_dim y1,i_img_dim x2,i_img_dim y2,const i_color *val) { i_img_dim x,y; dIMCTXim(im); im_log((aIMCTX, 1,"i_box(im* %p, p1(" i_DFp "), p2(" i_DFp "),val %p)\n", im, i_DFcp(x1,y1), i_DFcp(x2,y2), val)); for(x=x1;xxsize-1, im->ysize-1, &color); Fills the box from (x1,y1) to (x2,y2) inclusive with color. =cut */ void i_box_filled(i_img *im,i_img_dim x1,i_img_dim y1,i_img_dim x2,i_img_dim y2, const i_color *val) { i_img_dim x, y, width; i_palidx index; dIMCTXim(im); im_log((aIMCTX,1,"i_box_filled(im* %p, p1(" i_DFp "), p2(" i_DFp "),val %p)\n", im, i_DFcp(x1, y1), i_DFcp(x2,y2) ,val)); if (x1 > x2 || y1 > y2 || x2 < 0 || y2 < 0 || x1 >= im->xsize || y1 > im->ysize) return; if (x1 < 0) x1 = 0; if (x2 >= im->xsize) x2 = im->xsize - 1; if (y1 < 0) y1 = 0; if (y2 >= im->ysize) y2 = im->ysize - 1; width = x2 - x1 + 1; if (im->type == i_palette_type && i_findcolor(im, val, &index)) { i_palidx *line = mymalloc(sizeof(i_palidx) * width); for (x = 0; x < width; ++x) line[x] = index; for (y = y1; y <= y2; ++y) i_ppal(im, x1, x2+1, y, line); myfree(line); } else { i_color *line = mymalloc(sizeof(i_color) * width); for (x = 0; x < width; ++x) line[x] = *val; for (y = y1; y <= y2; ++y) i_plin(im, x1, x2+1, y, line); myfree(line); } } /* =item i_box_filledf(im, x1, y1, x2, y2, color) =category Drawing =synopsis i_box_filledf(im, 0, 0, im->xsize-1, im->ysize-1, &fcolor); Fills the box from (x1,y1) to (x2,y2) inclusive with a floating point color. =cut */ int i_box_filledf(i_img *im,i_img_dim x1,i_img_dim y1,i_img_dim x2,i_img_dim y2, const i_fcolor *val) { i_img_dim x, y, width; dIMCTXim(im); im_log((aIMCTX, 1,"i_box_filledf(im* %p, p1(" i_DFp "), p2(" i_DFp "),val %p)\n", im, i_DFcp(x1, y1), i_DFcp(x2, y2), val)); if (x1 > x2 || y1 > y2 || x2 < 0 || y2 < 0 || x1 >= im->xsize || y1 > im->ysize) return 0; if (x1 < 0) x1 = 0; if (x2 >= im->xsize) x2 = im->xsize - 1; if (y1 < 0) y1 = 0; if (y2 >= im->ysize) y2 = im->ysize - 1; width = x2 - x1 + 1; if (im->bits <= 8) { i_color c; c.rgba.r = SampleFTo8(val->rgba.r); c.rgba.g = SampleFTo8(val->rgba.g); c.rgba.b = SampleFTo8(val->rgba.b); c.rgba.a = SampleFTo8(val->rgba.a); i_box_filled(im, x1, y1, x2, y2, &c); } else { i_fcolor *line = mymalloc(sizeof(i_fcolor) * width); for (x = 0; x < width; ++x) line[x] = *val; for (y = y1; y <= y2; ++y) i_plinf(im, x1, x2+1, y, line); myfree(line); } return 1; } /* =item i_box_cfill(im, x1, y1, x2, y2, fill) =category Drawing =synopsis i_box_cfill(im, 0, 0, im->xsize-1, im->ysize-1, fill); Fills the box from (x1,y1) to (x2,y2) inclusive with fill. =cut */ void i_box_cfill(i_img *im,i_img_dim x1,i_img_dim y1,i_img_dim x2,i_img_dim y2,i_fill_t *fill) { i_render r; dIMCTXim(im); im_log((aIMCTX,1,"i_box_cfill(im* %p, p1(" i_DFp "), p2(" i_DFp "), fill %p)\n", im, i_DFcp(x1, y1), i_DFcp(x2,y2), fill)); ++x2; if (x1 < 0) x1 = 0; if (y1 < 0) y1 = 0; if (x2 > im->xsize) x2 = im->xsize; if (y2 >= im->ysize) y2 = im->ysize-1; if (x1 >= x2 || y1 > y2) return; i_render_init(&r, im, x2-x1); while (y1 <= y2) { i_render_fill(&r, x1, y1, x2-x1, NULL, fill); ++y1; } i_render_done(&r); } /* =item i_line(C, C, C, C, C, C, C) =category Drawing =for stopwords Bresenham's Draw a line to image using Bresenham's line drawing algorithm im - image to draw to x1 - starting x coordinate y1 - starting x coordinate x2 - starting x coordinate y2 - starting x coordinate color - color to write to image endp - endpoint flag (boolean) =cut */ void i_line(i_img *im, i_img_dim x1, i_img_dim y1, i_img_dim x2, i_img_dim y2, const i_color *val, int endp) { i_img_dim x, y; i_img_dim dx, dy; i_img_dim p; dx = x2 - x1; dy = y2 - y1; /* choose variable to iterate on */ if (i_abs(dx) > i_abs(dy)) { i_img_dim dx2, dy2, cpy; /* sort by x */ if (x1 > x2) { i_img_dim t; t = x1; x1 = x2; x2 = t; t = y1; y1 = y2; y2 = t; } dx = i_abs(dx); dx2 = dx*2; dy = y2 - y1; if (dy<0) { dy = -dy; cpy = -1; } else { cpy = 1; } dy2 = dy*2; p = dy2 - dx; y = y1; for(x=x1; x y2) { i_img_dim t; t = x1; x1 = x2; x2 = t; t = y1; y1 = y2; y2 = t; } dy = i_abs(dy); dx = x2 - x1; dy2 = dy*2; if (dx<0) { dx = -dx; cpx = -1; } else { cpx = 1; } dx2 = dx*2; p = dx2 - dy; x = x1; for(y=y1; y, C, C, C, C, C, C) =category Drawing Anti-alias draws a line from (x1,y1) to (x2, y2) in color. The point (x2, y2) is drawn only if C is set. =cut */ void i_line_aa(i_img *im, i_img_dim x1, i_img_dim y1, i_img_dim x2, i_img_dim y2, const i_color *val, int endp) { i_img_dim x, y; i_img_dim dx, dy; i_img_dim p; dx = x2 - x1; dy = y2 - y1; /* choose variable to iterate on */ if (i_abs(dx) > i_abs(dy)) { i_img_dim dx2, dy2, cpy; /* sort by x */ if (x1 > x2) { i_img_dim t; t = x1; x1 = x2; x2 = t; t = y1; y1 = y2; y2 = t; } dx = i_abs(dx); dx2 = dx*2; dy = y2 - y1; if (dy<0) { dy = -dy; cpy = -1; } else { cpy = 1; } dy2 = dy*2; p = dy2 - dx2; /* this has to be like this for AA */ y = y1; for(x=x1; xchannels;ch++) tval.channel[ch]=(unsigned char)(t1*(float)tval.channel[ch]+t2*(float)val->channel[ch]); i_ppix(im,x+1,y,&tval); i_gpix(im,x+1,y+cpy,&tval); for(ch=0;chchannels;ch++) tval.channel[ch]=(unsigned char)(t2*(float)tval.channel[ch]+t1*(float)val->channel[ch]); i_ppix(im,x+1,y+cpy,&tval); if (p<0) { p += dy2; } else { y += cpy; p += dy2-dx2; } } } else { i_img_dim dy2, dx2, cpx; /* sort bx y */ if (y1 > y2) { i_img_dim t; t = x1; x1 = x2; x2 = t; t = y1; y1 = y2; y2 = t; } dy = i_abs(dy); dx = x2 - x1; dy2 = dy*2; if (dx<0) { dx = -dx; cpx = -1; } else { cpx = 1; } dx2 = dx*2; p = dx2 - dy2; /* this has to be like this for AA */ x = x1; for(y=y1; ychannels;ch++) tval.channel[ch]=(unsigned char)(t1*(double)tval.channel[ch]+t2*(double)val->channel[ch]); i_ppix(im,x,y+1,&tval); i_gpix(im,x+cpx,y+1,&tval); for(ch=0;chchannels;ch++) tval.channel[ch]=(unsigned char)(t2*(double)tval.channel[ch]+t1*(double)val->channel[ch]); i_ppix(im,x+cpx,y+1,&tval); if (p<0) { p += dx2; } else { x += cpx; p += dx2-dy2; } } } if (endp) { i_ppix(im, x1, y1, val); i_ppix(im, x2, y2, val); } else { if (x1 != x2 || y1 != y2) i_ppix(im, x1, y1, val); } } static double perm(i_img_dim n,i_img_dim k) { double r; i_img_dim i; r=1; for(i=k+1;i<=n;i++) r*=i; for(i=1;i<=(n-k);i++) r/=i; return r; } /* Note in calculating t^k*(1-t)^(n-k) we can start by using t^0=1 so this simplifies to t^0*(1-t)^n - we want to multiply that with t/(1-t) each iteration to get a new level - this may lead to errors who knows lets test it */ void i_bezier_multi(i_img *im,int l,const double *x,const double *y, const i_color *val) { double *bzcoef; double t,cx,cy; int k,i; i_img_dim lx = 0,ly = 0; int n=l-1; double itr,ccoef; /* this is the same size as the x and y arrays, so shouldn't overflow */ bzcoef=mymalloc(sizeof(double)*l); /* checked 5jul05 tonyc */ for(k=0;k %f\n",k,bzcoef[k]); */ i=0; for(t=0;t<=1;t+=0.005) { cx=cy=0; itr=t/(1-t); ccoef=pow(1-t,n); for(k=0;k (%d,%d)\n",t,(int)(0.5+cx),(int)(0.5+cy)); */ if (i++) { i_line_aa(im,lx,ly,(i_img_dim)(0.5+cx),(i_img_dim)(0.5+cy),val, 1); } /* i_ppix(im,(i_img_dim)(0.5+cx),(i_img_dim)(0.5+cy),val); */ lx=(i_img_dim)(0.5+cx); ly=(i_img_dim)(0.5+cy); } ICL_info(val); myfree(bzcoef); } /* Flood fill REF: Graphics Gems I. page 282+ */ /* This should be moved into a seperate file? */ /* This is the truncation used: a double is multiplied by 16 and then truncated. This means that 0 -> 0 So a triangle of (0,0) (10,10) (10,0) Will look like it's not filling the (10,10) point nor the (10,0)-(10,10) line segment */ /* Flood fill algorithm - based on the Ken Fishkins (pixar) gem in graphics gems I */ /* struct stc { i_img_dim mylx,myrx; i_img_dim dadlx,dadrx; i_img_dim myy; int mydirection; }; Not used code??? */ struct stack_element { i_img_dim myLx,myRx; i_img_dim dadLx,dadRx; i_img_dim myY; int myDirection; }; /* create the link data to put push onto the stack */ static struct stack_element* crdata(i_img_dim left,i_img_dim right,i_img_dim dadl,i_img_dim dadr,i_img_dim y, int dir) { struct stack_element *ste; ste = mymalloc(sizeof(struct stack_element)); /* checked 5jul05 tonyc */ ste->myLx = left; ste->myRx = right; ste->dadLx = dadl; ste->dadRx = dadr; ste->myY = y; ste->myDirection = dir; return ste; } /* i_ccomp compares two colors and gives true if they are the same */ typedef int (*ff_cmpfunc)(i_color const *c1, i_color const *c2, int channels); static int i_ccomp_normal(i_color const *val1, i_color const *val2, int ch) { int i; for(i = 0; i < ch; i++) if (val1->channel[i] !=val2->channel[i]) return 0; return 1; } static int i_ccomp_border(i_color const *val1, i_color const *val2, int ch) { int i; for(i = 0; i < ch; i++) if (val1->channel[i] !=val2->channel[i]) return 1; return 0; } static int i_lspan(i_img *im, i_img_dim seedx, i_img_dim seedy, i_color const *val, ff_cmpfunc cmpfunc) { i_color cval; while(1) { if (seedx-1 < 0) break; i_gpix(im,seedx-1,seedy,&cval); if (!cmpfunc(val,&cval,im->channels)) break; seedx--; } return seedx; } static int i_rspan(i_img *im, i_img_dim seedx, i_img_dim seedy, i_color const *val, ff_cmpfunc cmpfunc) { i_color cval; while(1) { if (seedx+1 > im->xsize-1) break; i_gpix(im,seedx+1,seedy,&cval); if (!cmpfunc(val,&cval,im->channels)) break; seedx++; } return seedx; } #ifdef DEBUG_FLOOD_FILL #define ST_PUSH_NOTE(left, right, dadl, dadr, y, dir) \ fprintf(stderr, "push(left %" i_DF ", right %" i_DF ", dadleft %" i_DF ", dadright %" i_DF ", y %" i_DF ", dir %d, line %d)\n", \ i_DFc(left), i_DFc(right), i_DFc(dadl), i_DFc(dadr), i_DFc(y), (dir), __LINE__) #define ST_POP_NOTE(left, right, dadl, dadr, y, dir) \ fprintf(stderr, "popped(left %" i_DF ", right %" i_DF ", dadleft %" i_DF ", dadright %" i_DF ", y %" i_DF ", dir %d, line %d)\n", \ i_DFc(left), i_DFc(right), i_DFc(dadl), i_DFc(dadr), i_DFc(y), (dir), __LINE__) #define ST_STACK_NOTE(dadl, dadr, left, right, y, dir) \ fprintf(stderr, "stack(left %" i_DF ", right %" i_DF ", dadleft %" i_DF ", dadright %" i_DF ", y %" i_DF ", dir %d, line %d)\n", \ i_DFc(left), i_DFc(right), i_DFc(dadl), i_DFc(dadr), i_DFc(y), (dir), __LINE__) #else #define ST_PUSH_NOTE(left, right, dadl, dadr, y, dir) #define ST_POP_NOTE(left, right, dadl, dadr, y, dir) #define ST_STACK_NOTE(dadl, dadr, left, right, y, dir) #endif /* Macro to create a link and push on to the list */ #define ST_PUSH(left,right,dadl,dadr,y,dir) do { \ struct stack_element *s = crdata(left,right,dadl,dadr,y,dir); \ ST_PUSH_NOTE(left, right, dadl, dadr, y, dir); \ llist_push(st,&s); \ } while (0) /* pops the shadow on TOS into local variables lx,rx,y,direction,dadLx and dadRx */ /* No overflow check! */ #define ST_POP() do { \ struct stack_element *s; \ llist_pop(st,&s); \ lx = s->myLx; \ rx = s->myRx; \ dadLx = s->dadLx; \ dadRx = s->dadRx; \ y = s->myY; \ direction = s->myDirection; \ ST_POP_NOTE(lx, rx, dadLx, dadRx, y, direction); \ myfree(s); \ } while (0) #define ST_STACK(dir,dadLx,dadRx,lx,rx,y) do { \ i_img_dim pushrx = rx+1; \ i_img_dim pushlx = lx-1; \ ST_STACK_NOTE(lx, rx, dadLx, dadRx, y, dir); \ ST_PUSH(lx,rx,pushlx,pushrx,y+dir,dir); \ if (rx > dadRx) \ ST_PUSH(dadRx+1,rx,pushlx,pushrx,y-dir,-dir); \ if (lx < dadLx) \ ST_PUSH(lx,dadLx-1,pushlx,pushrx,y-dir,-dir); \ } while (0) #define SET(x,y) btm_set(btm,x,y) /* INSIDE returns true if pixel is correct color and we haven't set it before. */ #define INSIDE(x,y, seed) \ (assert((x) >= 0 && (x) < (im)->xsize && (y) >= 0 && (y) < (im)->ysize), \ (!btm_test(btm,x,y) && \ ( i_gpix(im,x,y,&cval),cmpfunc(seed,&cval,channels) ) )) /* The function that does all the real work */ static struct i_bitmap * i_flood_fill_low(i_img *im,i_img_dim seedx,i_img_dim seedy, i_img_dim *bxminp, i_img_dim *bxmaxp, i_img_dim *byminp, i_img_dim *bymaxp, i_color const *seed, ff_cmpfunc cmpfunc) { i_img_dim ltx, rtx; i_img_dim tx = 0; i_img_dim bxmin = seedx; i_img_dim bxmax = seedx; i_img_dim bymin = seedy; i_img_dim bymax = seedy; struct llist *st; struct i_bitmap *btm; int channels; i_img_dim xsize,ysize; i_color cval; /* used by the INSIDE() macro */ channels = im->channels; xsize = im->xsize; ysize = im->ysize; btm = btm_new(xsize, ysize); st = llist_new(100, sizeof(struct stack_element*)); /* Find the starting span and fill it */ ltx = i_lspan(im, seedx, seedy, seed, cmpfunc); rtx = i_rspan(im, seedx, seedy, seed, cmpfunc); for(tx=ltx; tx<=rtx; tx++) SET(tx, seedy); bxmin = ltx; bxmax = rtx; ST_PUSH(ltx, rtx, ltx, rtx, seedy+1, 1); ST_PUSH(ltx, rtx, ltx, rtx, seedy-1, -1); while(st->count) { /* Stack variables */ i_img_dim lx,rx; i_img_dim dadLx,dadRx; i_img_dim y; int direction; i_img_dim x; int wasIn=0; ST_POP(); /* sets lx, rx, dadLx, dadRx, y, direction */ if (y<0 || y>ysize-1) continue; if (bymin > y) bymin=y; /* in the worst case an extra line */ if (bymax < y) bymax=y; x = lx+1; if ( lx >= 0 && (wasIn = INSIDE(lx, y, seed)) ) { SET(lx, y); lx--; while(lx >= 0 && INSIDE(lx, y, seed)) { SET(lx,y); lx--; } /* lx should point at the left-most INSIDE() pixel */ ++lx; } if (bxmin > lx) bxmin = lx; while(x <= xsize-1) { /* printf("x=%d\n",x); */ if (wasIn) { if (INSIDE(x, y, seed)) { /* case 1: was inside, am still inside */ SET(x,y); } else { /* case 2: was inside, am no longer inside: just found the right edge of a span */ ST_STACK(direction, dadLx, dadRx, lx, (x-1), y); if (bxmax < x) bxmax = x; wasIn=0; } } else { if (x > rx) goto EXT; if (INSIDE(x, y, seed)) { SET(x, y); /* case 3: Wasn't inside, am now: just found the start of a new run */ wasIn = 1; lx = x; } else { /* case 4: Wasn't inside, still isn't */ } } x++; } EXT: /* out of loop */ if (wasIn) { /* hit an edge of the frame buffer while inside a run */ ST_STACK(direction, dadLx, dadRx, lx, (x-1), y); if (bxmax < x) bxmax = x; } } llist_destroy(st); *bxminp = bxmin; *bxmaxp = bxmax; *byminp = bymin; *bymaxp = bymax; return btm; } /* =item i_flood_fill(C, C, C, C) =category Drawing =synopsis i_flood_fill(im, 50, 50, &color); Flood fills the 4-connected region starting from the point (C, C) with I. Returns false if (C, C) are outside the image. =cut */ undef_int i_flood_fill(i_img *im, i_img_dim seedx, i_img_dim seedy, const i_color *dcol) { i_img_dim bxmin, bxmax, bymin, bymax; struct i_bitmap *btm; i_img_dim x, y; i_color val; dIMCTXim(im); im_log((aIMCTX, 1, "i_flood_fill(im %p, seed(" i_DFp "), col %p)", im, i_DFcp(seedx, seedy), dcol)); im_clear_error(aIMCTX); if (seedx < 0 || seedx >= im->xsize || seedy < 0 || seedy >= im->ysize) { im_push_error(aIMCTX, 0, "i_flood_cfill: Seed pixel outside of image"); return 0; } /* Get the reference color */ i_gpix(im, seedx, seedy, &val); btm = i_flood_fill_low(im, seedx, seedy, &bxmin, &bxmax, &bymin, &bymax, &val, i_ccomp_normal); for(y=bymin;y<=bymax;y++) for(x=bxmin;x<=bxmax;x++) if (btm_test(btm,x,y)) i_ppix(im,x,y,dcol); btm_destroy(btm); return 1; } /* =item i_flood_cfill(C, C, C, C) =category Drawing =synopsis i_flood_cfill(im, 50, 50, fill); Flood fills the 4-connected region starting from the point (C, C) with C. Returns false if (C, C) are outside the image. =cut */ undef_int i_flood_cfill(i_img *im, i_img_dim seedx, i_img_dim seedy, i_fill_t *fill) { i_img_dim bxmin, bxmax, bymin, bymax; struct i_bitmap *btm; i_color val; dIMCTXim(im); im_log((aIMCTX, 1, "i_flood_cfill(im %p, seed(" i_DFp "), fill %p)", im, i_DFcp(seedx, seedy), fill)); im_clear_error(aIMCTX); if (seedx < 0 || seedx >= im->xsize || seedy < 0 || seedy >= im->ysize) { im_push_error(aIMCTX, 0, "i_flood_cfill: Seed pixel outside of image"); return 0; } /* Get the reference color */ i_gpix(im, seedx, seedy, &val); btm = i_flood_fill_low(im, seedx, seedy, &bxmin, &bxmax, &bymin, &bymax, &val, i_ccomp_normal); cfill_from_btm(im, fill, btm, bxmin, bxmax, bymin, bymax); btm_destroy(btm); return 1; } /* =item i_flood_fill_border(C, C, C, C, C) =category Drawing =synopsis i_flood_fill_border(im, 50, 50, &color, &border); Flood fills the 4-connected region starting from the point (C, C) with C, fill stops when the fill reaches a pixels with color C. Returns false if (C, C) are outside the image. =cut */ undef_int i_flood_fill_border(i_img *im, i_img_dim seedx, i_img_dim seedy, const i_color *dcol, const i_color *border) { i_img_dim bxmin, bxmax, bymin, bymax; struct i_bitmap *btm; i_img_dim x, y; dIMCTXim(im); im_log((aIMCTX, 1, "i_flood_cfill(im %p, seed(" i_DFp "), dcol %p, border %p)", im, i_DFcp(seedx, seedy), dcol, border)); im_clear_error(aIMCTX); if (seedx < 0 || seedx >= im->xsize || seedy < 0 || seedy >= im->ysize) { im_push_error(aIMCTX, 0, "i_flood_cfill: Seed pixel outside of image"); return 0; } btm = i_flood_fill_low(im, seedx, seedy, &bxmin, &bxmax, &bymin, &bymax, border, i_ccomp_border); for(y=bymin;y<=bymax;y++) for(x=bxmin;x<=bxmax;x++) if (btm_test(btm,x,y)) i_ppix(im,x,y,dcol); btm_destroy(btm); return 1; } /* =item i_flood_cfill_border(C, C, C, C, C) =category Drawing =synopsis i_flood_cfill_border(im, 50, 50, fill, border); Flood fills the 4-connected region starting from the point (C, C) with C, the fill stops when it reaches pixels of color C. Returns false if (C, C) are outside the image. =cut */ undef_int i_flood_cfill_border(i_img *im, i_img_dim seedx, i_img_dim seedy, i_fill_t *fill, const i_color *border) { i_img_dim bxmin, bxmax, bymin, bymax; struct i_bitmap *btm; dIMCTXim(im); im_log((aIMCTX, 1, "i_flood_cfill_border(im %p, seed(" i_DFp "), fill %p, border %p)", im, i_DFcp(seedx, seedy), fill, border)); im_clear_error(aIMCTX); if (seedx < 0 || seedx >= im->xsize || seedy < 0 || seedy >= im->ysize) { im_push_error(aIMCTX, 0, "i_flood_cfill_border: Seed pixel outside of image"); return 0; } btm = i_flood_fill_low(im, seedx, seedy, &bxmin, &bxmax, &bymin, &bymax, border, i_ccomp_border); cfill_from_btm(im, fill, btm, bxmin, bxmax, bymin, bymax); btm_destroy(btm); return 1; } static void cfill_from_btm(i_img *im, i_fill_t *fill, struct i_bitmap *btm, i_img_dim bxmin, i_img_dim bxmax, i_img_dim bymin, i_img_dim bymax) { i_img_dim x, y; i_img_dim start; i_render r; i_render_init(&r, im, bxmax - bxmin + 1); for(y=bymin; y<=bymax; y++) { x = bxmin; while (x <= bxmax) { while (x <= bxmax && !btm_test(btm, x, y)) { ++x; } if (btm_test(btm, x, y)) { start = x; while (x <= bxmax && btm_test(btm, x, y)) { ++x; } i_render_fill(&r, start, y, x-start, NULL, fill); } } } i_render_done(&r); } /* =back =cut */