############################################################################## Games:3D: 2003-03-02 v0.01 Tels - 166 tests (first version) * added Game::3D::Point, w/ 3D center * added Game::3D::Area, Point plus 3D size and shape * added Game::3D::Thingy, id, name, state, active/inactive, has outputs and can receive/send signals * added Game::3D::Signal, export the signal names * added Game::3D::Link to link two thingies together (in more complicated ways than just connecting the output from thingy #1 to thingy #2), features count, initial delay, resend delay, one-shot, invert, fixed output signal etc * added Game::3D::Physical, isa Area and Thingy, plus mass * added Game::3D::Living, a living thing (like NPCs etc) * added Game::3D::Marker, isa Point and a Thingy * added Game::3D::Trigger, isa Area and a Thingy 2003-03-06 v0.02 Tels - 181 tests added: * basic tests for Trigger.pm * Area: has rotation() fixed: * Game::3D::Point::center() renamed to pos() 2003-03-08 v0.03 Tels - 180 tests added: * Thingy: load() and _construct(), load hirarchy and objects from text file * example text-adventure game in ./examples showing class-hirarchy and level loading code * forgot to include trigger tests Caveat: Some classes like Trigger, Living, Marker, Physical etc might be gone from the next version, since they can be replaced by text-definitions in the object hierarchy, completely! 2004-02-29 v0.05 Tels - 73 tests * removed anything except base classes: Thingy.pm, Link.pm and Signal.pm * Links are by default OR gates, but can be switched to AND gate type * Thingy: keep inputs * Thingy: on DESTROY, remove links to and from us, and ourself from parent Thingy * Thingy: del_input(), del_output(), unlink() * Link: react to DIE, KILL, ACTIVATE, DEACTIVATE and don't relay them * Thingy: react to DIE and KILL signals * Thingy: don't relay ACTIVATE and DEACTIVATE signales 2004-03-02 v0.06 Tels - 83 tests (not released) * Sensor.pm: sense state change and trigger on them * Thingy: inputs(), outputs(): IDs if input/output objects * 3D.pm: wrote a lot of documentation to cover basics and details * added: World.pm: contains everything 2004-03-05 v0.07 Tels - 102 tests * added Template.pm * World.pm: update(), render(), register(), unregister(), thinkers() * Thingy.pm: as_string() Please send me test-reports, your experiences with this and your ideas - I love to hear about my work! Tels