############################################################################## Game:3D: 2003-03-02 v0.01 Tels - 166 tests (first version) * added Game::3D::Point, w/ 3D center * added Game::3D::Area, Point plus 3D size and shape * added Game::3D::Thingy, id, name, state, active/inactive, has outputs and can receive/send signals * added Game::3D::Signal, export the signal names * added Game::3D::Link to link two thingies together (in more complicated ways than just connecting the output from thingy #1 to thingy #2), features count, initial delay, resend delay, one-shot, invert, fixed output signal etc * added Game::3D::Physical, isa Area and Thingy, plus mass * added Game::3D::Living, a living thing (like NPCs etc) * added Game::3D::Marker, isa Point and a Thingy * added Game::3D::Trigger, isa Area and a Thingy 2003-03-06 v0.02 Tels - 181 tests added: * basic tests for Trigger.pm * Area: has rotation() fixed: * Game::3D::Point::center() renamed to pos() Please send me test-reports, your experiences with this and your ideas - I love to hear about my work! Tels