Revision history for Perl extension Games::Go::SGF. 0.01 Sun Sep 30 12:54:47 2001 - original version; created by h2xs 1.21 with options -XA -n Games::Go::SGF 0.02 Fri Nov 24 16:00:04 2006 - second version; created by h2xs 1.23 with options -XO -n Games::Go::SGF Changes: 1. Report 'bad go sgf' with an explanation if: there are certain duplicated property identifiers (tags) within a file (eg SZ), there are certain duplicated tags within a node (eg B), there is a certain mixture of tags within a node eg ( (B or W) and (AB or AW or AE) ) 2. Quietly re-organise tags within a node if it is badly formed. eg CR[aa]CR[ab] becomes CR[aa][ab] 3. Added AUTOLOAD functions to SGF::Node and SGF, so property values can be found from the sgf tag. eg. $sgf->RU. 4. Added $sgf->colour to report the move colour 5. Added $sgf->tags, that returns a list of the tags found in a node. 6. Added some validation checks to the values associated with some tags. 0.03 Sat Nov 25 2006 - created by h2xs 1.23 with options -XO -n Games::Go::SGF Changes: 1. Added $sgf->color as an alias for $sgf->colour 0.05 Tue Nov 28 2006 - created by h2xs 1.23 with options -XO -n Games::Go::SGF Changes: 1. Tag values can be set 2. savesgf method will save as an sgf file 0.10 Sun Oct 26 2008 Fixed problem with CR[aa]CR[ab] becoming CR[aa][ab]CR[aa][ab] 0.11 Sun Oct 26 2008 If the sgf contains more than one game record, the first game is now parsed, and any others ignored, rather than than whole thing not parsing.