0.400010 === __Thu 09 Aug 2016__ * Manual updated 0.400000 === __Mon 08 Aug 2016__ * New influence web page layout * Elite-like game * Shop * Travel 0.300100 === __Thu 27 Apr 2016__ * Missions introduced * Values of bonds changed 0.300051 === __Wen 20 Apr 2016__ * Bugfix about interaction between war and civil war 0.300050 === __Sun 17 Apr 2016__ * Logging changed * Civil war refactoring * Civil war history * Bugfix and refactoring about military range 0.300040 === __Fri 08 Apr 2016__ * Player statistics * Bugfix on war history 0.300030 === __Wen 02 Apr 2016__ * Graphs 0.300020 === __Wen 30 Mar 2016__ * Bugfix on supports visualization * Events redesign * Newspaper * Better stocks report 0.300012 === __Wen 16 Mar 2016__ * Constants about military support tuned to avoid schizophrenic behaviuor * Bugfix on stock commands at first turn of a player 0.300011 === __Tue 15 Mar 2016__ * Bugfix about war history 0.300010 === __Sun 13 Mar 2016__ * Linked nations in near analysis * Bugfix about requirements * Basic parameters for web are taken from environment * Players are refreshed on refresh * Clean procedure 0.300000 === __Thu 10 Mar 2016__ * Web engine 0.200000 === __Sun 31 Jan 2016__ * Stock exchange game * Abbreviations for nation names * Manual 0.150000 === __Sat 09 Jan 2016__ * influences command * treaties command * save/load * progress 0.140000 === __Sat 26 Dec 2015__ * Relations are no more calculated considering influence * Conquered nation has diplomacy copied from conqueror * It's now impossible to start military support with a nation that hates you * RECALL REBEL MILITARY SUPPORT command * MILITARY AID command * plot command to plot a single attribute of a nation as a graph * Better war history * Bugfix 0.131000 === __Mon 7 Dec 2015__ * Diplomatic pressure * War history command * Bugfix 0.130000 === __Sat 5 Dec 2015__ * Economic aid command * Rebel military support command * Army is now built using domestic resources * hotspots report and other interface improvements * An hate at 10 or less leads to a permanent crisis 0.120000 === __Mon 9 Nov 2015__ * Tuning for boost production * Situation can be ordered * Treaties: commercial and no aggression * Alliance is now a treaty too * Different moment for user intervention in game flow * Bugfix 0.115000 === __Thu 29 Oct 2015__ * Aid insurgents command (and strategy for IA) * Bugfix 0.110000 === __Sun 18 Oct 2015__ * Player nation evidenced on turn debriefing * reports with nation use player's when no nation is selected * Bugfix: better management of commands with no arguments * Command line case unsensitive * Better near summary * Crises always written next to hate relationships * Bugfix * Refactoring 0.100001 === __Wen 14 Oct 2015__ Fix on an assignment that break test 0.100000 === __Tue 13 Oct 2015__ First CPAN release